Brain Break

This was a busy week mostly because it was dominated by a lot of business paperwork (can you say tax season?). But I did get to work on a number of projects, client work, and of course the daily sketches.

Speaking of which...I completed my month of sketches, wherein I created a short animation every day using Cinema 4D for the entire month of March. Although the art was mostly pretty bad, I did learn a whole lot. Think of them less as pieces of art and more as technical experiments. I learned something new with each one of them. And it wasn't so long ago that I knew zilch about the program. I'm going to continue making sketches every day with no immediate plans to stop. The entirety of the catalog can be viewed and followed on Tumblr.

Last Tuesday I posted a special edition of the blog where I talked about my early experiences in the industry and about my colleagues and friends I met at Reflexive Entertainment. In the end, it's about how the people we choose to be around can make life really great. Go check it out if you haven't yet.

Finally, I'm going to be honest...I'm a bit lost as to what to do next for an original short. Hunted is ambitious and is going to take a long time. However, I feel that I really should release something a lot sooner. I have a hunch that I'm going to figure out a good balance this week. Actually, I'm taking my first real break this week since starting my business! Going to get some good thinking time in. But in the meantime, here's somethin' to look at:

Bailey

Laying the Groundwork

This week is one of those weeks where there's not a lot to show. Frankly there was a lot of business and prep work being done. However, that's not to say that there isn't anything new to see. I'm still creating daily sketches in the sketchbook. With each sketch, I learn a new technical thing. Most suck overall, but here are two of the better ones where I tried different ways of getting stylized atmospheric perspective.

Forma Pictures has more than a few projects lined up for release in the coming months. And each of them will serve the company in different ways. Some are client gigs and others are original IPs that will be produced by the company. Hunted, the film that's had the most attention, is but one of them. One of the other projects in an early stage of development is a more stylized, lighthearted adventure.

Hunted

And lest you forgot, all the updates for the progress of my short film have been moved to a different blog. And it updates every Tuesday right HERE. Two painted concepts are already over there just waiting to be looked at! What'r'ya waiting for? :)

Coming Soon

Next week I'm launching my 4th edited short. It's been a labor of love, so I'm excited to finally share it! In the meantime, take a stroll down memory lane with the first edited short I made a while back:

Stay tuned, lovelies.

Bailey

Behind the Scenes

This week I bring you another brand new section to the website...

Here you will find new images, animations, and details about how I made my films. So, if you're the type of person that likes seeing primitive storyboards and old designs, go check it out. Personally, I love seeing behind the scenes stuff, which is probably why I became an artist. When I was first starting out, I remember watching an artist draw and thinking I could watch him do this all day long. I've since learned that this is not so for most people. Come to think of it, that's probably a way to figure out what you should do as a career...whatever it is that endlessly fascinates you.

So, in addition to some BtS information on past projects, I've also begun a brand new, separate blog that will focus on Hunted, the animated short that's in development. When I first started this blog, it was primarily about Hunted. And it's time once again to give it more attention. So, every Tuesday there will be an update on its progress. And I will always show something, whether it be WIP art, photos, or something else. Here's where it will live:

Aaaand my month of C4D continues. New sketch everyday.

Bailey