What a week! I did some rigging and concepting. But, unfortunately, a decent chunk of my time this past week was spent moving, so the film underwent less progress than usual.
The biggest challenge I'm facing right now is how I'm going to animate the characters. The visual direction is highly dependent on what character animations I can pull off. The vision is clear, but the execution is still a bit fuzzy. Nevertheless, I have a feeling I'll crack this puzzle by next Friday.